Badges to do at Home or School

Here is a small selection of Badges that Cubs can earn.  For a full list, please click here or speak to a Leader.

   

Animal Carer

  1. Choose one of these to do:
   - Take care of a pet for at least three months. Give it the correct foods, and learn to recognise common  illnesses and how to treat them.
   - Help to care for a farm animal for at least three months. Know the correct foods to give it and be able to recognise common illnesses. Learn what special care you need to give before and after the birth of farm animals. 
2. Then choose two of these to do:
   - Keep a record of bird, animal or insect life in your garden, local area or park. Keep pictures, sketches,
photographs or audio recordings. Do this for at least three months.
   - Visit a zoo, wildlife park, animal sanctuary or rescue centre. Find out about some of the animals you see. What are their feeding habits and natural habitats?
   - Belong to an animal, bird or wildlife society. Either take part in one of its activities or make progress in any award scheme it offers.
   - Find out about dangers that threaten wildlife in their natural habitat. Make a poster, collage or drawing or tell other Cub Scouts what you found out.
       
   

Artist

  Choose three of these activities to do. You must have your leader or another adult with you for one of these activities.
 - Imagine an event, character or scene. Now draw it using a pencil, brush, pen or crayon.
 - Design and make a greetings card.
 - Make a poster advertising Scouting or a Cub Scout event.
 - Design and make a decorated book cover.
 - Draw or paint a picture of still life or a landscape.
 - Make a display of photographs on a subject that interests you.
 - Make a video on a subject that interests you.
 - Design and build a model.
 - Visit an art gallery.
 - Make a model out of clay.

Top tips

You can use a computer to make either the greeting card or the poster, but not both.

A homemade card or poster might take a bit of effort but it'll look great.
   
   

Book Reader

  1. Make a list of at least six books you have read or used recently. Books you have read on an e-reader count too.
2. Name the authors of your books. Tell your leader or other Cubs something about three of your books. At least one book should be fiction and one should be non-fiction.
3. Show that you know how to care for your books.
4. Show that you can use a dictionary and a thesaurus. You can use printed ones or online versions.
5. Explain to a leader how the books in a library are set out. How you would find fiction and non-fiction books?
       
 

Collector

  1. Over three months, build up a collection of similar items. It could be anything, like stamps, coins, postcards or fossils.
2. Display your collection in an exciting and interesting way.
3. Talk about items in your collection. Which things particularly interest you?
4. View a collection made by someone else. What do you like or dislike about the way it’s presented?
       
 

Hobbies

  1. Learn the safety rules for your hobby, if there are any.
2. Show that you’re interested in your hobby and that you’re taking part regularly for at least three months.
3. Show your leader, or other Cubs, how you pursue your hobby. Show what equipment, materials and background information you have used.
4. Talk to your leader about how you plan to develop your hobby, interest or skill in the future.
       
   

Home Help

  1. Plan, cook and serve a simple one-course meal.
2. Wash up afterwards. Show how to clean a saucepan or other cooking utensils, cutlery and glasses. You could use a dishwasher for this step, including loading and unloading it.
3. Help sort out the washing. Load and unload the washing machine.
4. Iron at least two items. They could be things like pillowcases, t-shirts or trousers.
5. Sew on a button.
6. Help to clean and tidy a living room.
7. Clean at least two items in your home. They could be things like a basin or kitchen cupboard, silverware or
brass.
8. Take sheets, pillow covers and the duvet cover off a bed and help to put clean ones on. Make your own bed for a week.
       
 

Martial Arts

  1. Regularly take part in a martial arts activity for at least three months. Show how you’ve improved over that time. Your martial arts activity should be recognised by your nation’s sports council.
2. Discuss with a leader the skills needed and the rules to be observed.
3.  Take part in one exhibition or competition.

Top Tips

Martial Arts activities include aikido, judo ju jitsu, karate, kendo, sombo, taewondo, tang soo do and wrestling.
       
 

Sports Enthusiast

  1. Follow your chosen sport for at least three months.
2. Find out the rules and laws of the sport. Explain them to an adult.
3. Show you have a good knowledge of the teams and personalities in your chosen sport.
4. Explain what equipment is needed for the sport.
5. List some major events for the sport of your choice.
6. Describe events that you have attended for your chosen sport. If you haven’t been to an event, explain to your leader how you keep up- to- date with your sport.
       
 

Digital Citizen - Stage 1

  Complete every task to achieve Stage 1, showing that you have thought about the potential risks and how to stay safe for each activity.
1. Show that you can:
   - turn on and log into a computer
   - use a piece of software, for example email or a game
   - name the main parts of a computer system
   - connect a peripheral (for example a scanner or printer) to your computer and use it.
2. Create a piece of digital media. It could be artwork, a photograph, music or animation.
3. Use the internet for research:
   - decide on an area of interest
   - find three websites with content that matches your area of interest
   - collect relevant information by printing or saving as files
4. Using your internet research, design a presentation and tell others about what you have found out. This could be an electronic or paper based presentation. 

For help with this badge, click here.  Click Here for further stages of this badge.
       
 

Digital Maker – Stage 1

  1. Show that you can identify a computer, the basic components inside a computer and what their purpose is.
2. Show that you can create instructions for something you do every day such as getting dressed in the morning or making a sandwich.
3. Design a game:
   -  use role play to act out how your digital game would work
   -  play the game with a group of friends and change the rules.
4. Using paper, prototype a game and explain to someone how it works. Note: You could video your explanation.
 
Some Digital Maker stages involve downloading stuff from the internet, which can be risky. Make sure that young people and adults aware of the online safety rules.

For help with this badge, click here.  Click Here for further stages of this badge.
       
 

Musician – Stage 1


  1. Skill
   -  Listen to a short tune of a couple of lines and then sing it back.
   -  Listen to another tune and then beat or clap out the rhythm.
2.  Performance
   - Sing or play two different types of song or tune on your chosen instrument – remember your voice is an instrument too. You must perform in front of other people, either in Scouting or at a public performance such as a group show or school concert.
3.  Knowledge
   -  Demonstrate some of the musical exercises that you use to practice your skills.
   -  Talk about your instrument and why you enjoy playing it. Alternatively, you could talk about the songs you sing and why you enjoy singing them.
4.  Interest
   -  Tell your assessor about the music that you most like to listen to.

Click Here for further stages of this badge.
       
 

Swimmer – Stage 1

  1. Learn the general safety rules for swimming (such as not diving into shallow water or not swimming on your own) and where it is safe to swim locally.
2. Show you know how to prepare for exercises such as taking part in a warm up.
3. Demonstrate a controlled entry, without using the steps, into at least 1.5 metres of water.
4. Swim 10 metres on your front.
5. Tread water for 30 seconds in a vertical position.
6. Using a buoyancy aid, float still in the water for 30 seconds.
7. Demonstrate your ability to retrieve an object from chest-deep water.
8. Perform a push and glide on both your front and back.
9. Swim 25 metres without stopping.
10. Take part in an organised swimming activity.

Click Here for further stages of this badge.